Diagnose

Find the lesson that matches the problem in front of you.

Pick the symptom that sounds closest to your game. Each path starts with one article, then gives you a short follow-up sequence and a practical checklist.

I want to pitch publishers

Use this path when your design is stable enough to show and you need to prepare a professional submission.

Quick checklist

  • Write a two-sentence pitch.
  • Prepare a sell sheet with player count, time, age, and hook.
  • Make the prototype easy to evaluate without you overexplaining.

My campaign math is scary

Use this path when the game seems fundable but shipping, pledges, margins, or cash flow do not yet add up.

Quick checklist

  • Separate manufacturing, freight, fulfillment, taxes, and platform fees.
  • Get at least one real freight or fulfillment estimate.
  • Add a contingency before deciding the campaign is viable.