Something feels off?
Diagnose a problem
Start from a symptom like confusing rules, flat playtests, dominant strategies, or scary campaign math.
The board game creator's handbook. Learn the craft from first idea to finished product, or jump straight into the tool.
Stage 1
Go from a spark of an idea to a set of rules worth testing.
Stage 2
Turn your rules into something people can hold, then find out what works.
Stage 3
Connect with other designers, artists, and playtesters who make the journey better.
Stage 4
Manufacture your game and get it from a factory to your players.
Stage 5
Publish, fund, sell, and build a business around your game.
How to get your finished design into the world, from pitching publishers to understanding contracts and royalties.
10 articlesHow to fund your board game on Kickstarter or Gamefound, from building an audience to delivering to backers.
13 articlesHow board games actually reach buyers, from direct sales to full distribution.
12 articlesThe business side of publishing games, from legal structure and money to reprints and growth.
11 articles