How much does it cost to manufacture a board game?
For a typical mid-weight hobby game (a couple hundred cards, a board, punchboard tokens, some wooden pieces, standard box) manufactured overseas at 1500 to 3000 units, per-unit factory cost commonly falls somewhere in the range of 4 to 12 dollars. A small card game might land at 2 to 5 dollars per unit, while a miniatures-heavy game can run 15 to 30 dollars or more once tooling is amortized. These are typical ranges, not promises, and your component list and quantity drive everything.
The factory price is only the beginning. The number that actually matters is landed cost: factory price plus ocean freight, insurance, duties and tariffs, and inland delivery to your warehouse. Freight and import costs commonly add 20 to 40 percent on top of the factory price, and have spiked far higher during freight crunches and tariff changes. A game that costs 6 dollars at the factory might land at 8 to 9 dollars in your warehouse, before a single fulfillment or marketing dollar.
The industry rule of thumb links landed cost to retail price: MSRP is typically 5 to 6 times landed cost. That multiple is not greed, it is the distribution chain. Distributors buy at roughly 40 percent of MSRP and retailers around 50 to 55 percent, so a 50 dollar game returns the publisher about 20 dollars through distribution, out of which the roughly 9 dollar landed cost, marketing, overhead, and profit must all fit. If your landed cost times five exceeds what players would plausibly pay, cut components before you print, not after.
When budgeting a full run, add the one-time and per-run costs around the units themselves: tooling for custom plastic, the PPC and samples, third-party inspection, freight, warehousing, and a contingency of at least 10 to 15 percent. First-time publishers most often go over budget not on the factory invoice but on everything surrounding it.
Try this now
List the minimum components needed for one playable turn. Cut anything that does not help players make that turn's main decision.
Video tutorials
How niche can a BOARD GAME be, while still marketable?... Your Game Design Opinions and Insights
71 Ways to Become a Better Game Designer